Game Layout

Game Layout - See below for more details
1. Your opponent's status bar
Here information about your opponent is displayed. Information shown is your opponent's turn marker, the amount of cards in their deck, the amount of cards in their hand, a chakra summary, the amount of battle rewards they have, and the amount of cards that are in their discard pile.
Clicking on either the chakra breakdown or the word, "Discard" will bring up a dialog similar to a Deck Viewer, but with one column only, which displays the cards in either the chakra area or discard pile respectively.
2. Your Village
This is where all your ninja are displayed, the ninja are organised into teams and every team has a red border; signifying that it is your team.
3. Switch button
This is how you switch between viewing your opponent's village and you own. So that you can tell which village you are looking at, your teams have a red border and are left aligned, while opponent teams have green borders and are right aligned.
Due to an unknown reason, you have to click this button once before it will work. You may have to do this for every time you switch in and out of the battle phase.
4. Hand area
This is where all the cards in your hand go. They display one by one unless they are going to overflow into the context menu, at which point they collapse down to fit in the allocated area.
5. Your status bar
This displays the same information as your opponent's status bar, except the information is yours and not your opponent's.
6. Context menu
This menu has different commands (if any) for every phase of the game. Information inside this box is white text and is a command if it appears bold when you hover over it. For example, when it is your mission phase, a command called "End Mission Phase" displays in the context menu. If you click on this, the context menu should change to "Your Organisation Phase" .
Head over to Game Beginning now.
